2 Attachment(s)
Render Camera Dragging Distance?
When you do a render view, is the only reason you drag the camera a short or long distance before you release the left mouse button is to cause the camera to swing wider when you pivot your view around the room? Per my attachments, it doesn't seem to make any difference in the view if the "tail" is short or long. If that's so, then if the goal is to rotate the camera view as though you were not moving, the shortest tail (drag) is desired. Any comments?