Hi Guys! i cant seem to get my siding height to switch from 6" to 4" when viewed in 3d perspective overview. I can change the numbers in my default settings but it doesn't want to change the siding from 6" to 4" high!!
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Hi Guys! i cant seem to get my siding height to switch from 6" to 4" when viewed in 3d perspective overview. I can change the numbers in my default settings but it doesn't want to change the siding from 6" to 4" high!!
Using the "Define Material Definition" tool you must change the "pattern" AND the "X & Y" orientation of the related "Texture" file (Texture Tab), the pattern file is for "Vector Camera Views" and the "Texture" file is used in render or Standard camera views, so both settings control how a material looks in different camera views.
DJP
Oh yeah ,that's right!! Thanks for the memory refresher David Potter!! BUT im still having a problem on determining the origin x and y numbers to change the siding height. if i want to see 4" siding in perspective full overview, where do i place my curser to read the origin im looking for?! (sorry if this seems a bit confused)) thanks again! wayne
"Origin" is from exactly what point a pattern and or texture repeats its pattern on a 3D surface.
What you are speaking of is scaling (how large) of the pattern and texture appears on 3D surfaces.
DJP